We extend the gambler's ruin problem by allowing the player's decision to continue to bias the transition probabilities of a symmetric random walk. The model incorporates memory-dependent persistence and optional stopping under concave utility. We derive ruin probabilities, expected utilities, and information premia via recursive transitions and Monte Carlo simulations. Results show heightened fragility: endogenous bias boosts gain-seeking and reduces ruin rates but amplifies tail risks and negative premia by up to 30% for moderate bias. Information premia, derived for multi-player settings with asymmetric observation, yield values of -1 to -4 units, reflecting resolution's impact in biased environments. This connects stochastic processes and behavioral economics, highlighting feedback-driven risks.
➤ Version 2 (2025-09-03) |
Aaron Green (2025). Endogenous Bias in Gambler's Ruin: A Non-Markovian Model of Player-Driven Probability Feedback with Optional Stopping. Researchers.One. https://researchers.one/articles/25.08.00002v2
Aaron GreenSeptember 1st, 2025 at 03:37 pm
Typo found in discussion (Crabtree attribution should read “Brian Crabtree”) and in a github code comment. Update pending. No impact on results or conclusions. -Aaron
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